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	<title>Comments on: LiMo</title>
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	<description>News and discussion for the POCO Community</description>
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		<title>By: alex</title>
		<link>http://pocoproject.org/blog/?p=149&#038;cpage=1#comment-391</link>
		<dc:creator>alex</dc:creator>
		<pubDate>Tue, 21 Oct 2008 17:28:20 +0000</pubDate>
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		<description>An update:

&lt;a href=&quot;www.android.com&quot; rel=&quot;nofollow&quot;&gt;Android&lt;/a&gt; has been open sourced and &lt;a href=&quot;http://www.s60.com/life/thisiss60/S60forbusiness/developers/c&quot; rel=&quot;nofollow&quot;&gt;Open C++&lt;/a&gt; for S60 is on the way.</description>
		<content:encoded><![CDATA[<p>An update:</p>
<p><a href="www.android.com" rel="nofollow">Android</a> has been open sourced and <a href="http://www.s60.com/life/thisiss60/S60forbusiness/developers/c" rel="nofollow">Open C++</a> for S60 is on the way.</p>
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		<title>By: guenter</title>
		<link>http://pocoproject.org/blog/?p=149&#038;cpage=1#comment-393</link>
		<dc:creator>guenter</dc:creator>
		<pubDate>Wed, 23 Jul 2008 05:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://pocoproject.org/poco/blog/?p=148#comment-393</guid>
		<description>iPhone software is usually written in Objective-C. The framework you use for writing your applications (Cocoa Touch) is pretty powerful and Objective-C (especially 2.0) is a nice language. And, you can mix in C++ wherever you want (e.g., write portable application logic in C++, and only the GUI layer in Objective-C, using Cocoa Touch). From a quick glimpse at the iPhone SDK it should be easy to port POCO to the iPhone (it&#039;s basically Mac OS X, so not much porting necessary).</description>
		<content:encoded><![CDATA[<p>iPhone software is usually written in Objective-C. The framework you use for writing your applications (Cocoa Touch) is pretty powerful and Objective-C (especially 2.0) is a nice language. And, you can mix in C++ wherever you want (e.g., write portable application logic in C++, and only the GUI layer in Objective-C, using Cocoa Touch). From a quick glimpse at the iPhone SDK it should be easy to port POCO to the iPhone (it&#8217;s basically Mac OS X, so not much porting necessary).</p>
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		<title>By: alex</title>
		<link>http://pocoproject.org/blog/?p=149&#038;cpage=1#comment-392</link>
		<dc:creator>alex</dc:creator>
		<pubDate>Tue, 22 Jul 2008 13:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://pocoproject.org/poco/blog/?p=148#comment-392</guid>
		<description>I have just read in the latest DrDobbs (can&#039;t find the article online) that doing C++ on the iPhone is really not such a big deal. Being completely ignorant about all things Apple (the only device I own is the &lt;a href=&quot;http://www.apple.com/ipodshuffle/&quot; rel=&quot;nofollow&quot;&gt;Shuffle&lt;/a&gt;), this was rather surprising for me.</description>
		<content:encoded><![CDATA[<p>I have just read in the latest DrDobbs (can&#8217;t find the article online) that doing C++ on the iPhone is really not such a big deal. Being completely ignorant about all things Apple (the only device I own is the <a href="http://www.apple.com/ipodshuffle/" rel="nofollow">Shuffle</a>), this was rather surprising for me.</p>
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	<item>
		<title>By: alex</title>
		<link>http://pocoproject.org/blog/?p=149&#038;cpage=1#comment-390</link>
		<dc:creator>alex</dc:creator>
		<pubDate>Tue, 08 Jul 2008 13:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://pocoproject.org/poco/blog/?p=148#comment-390</guid>
		<description>Nokia is &lt;a href=&quot;http://www.newlc.com/nokia-buy-symbian-and-makes-it-a-free-open-source-platform&quot; rel=&quot;nofollow&quot;&gt;buying Symbian and turning it open source&lt;/a&gt;.
Given that there is &lt;a href=&quot;http://marcoplusplus.blogspot.com/2007/05/stlport-for-symbian-os-released.html&quot; rel=&quot;nofollow&quot;&gt;STLPort for 9.x&lt;/a&gt;, maybe there is some hope there, after all.</description>
		<content:encoded><![CDATA[<p>Nokia is <a href="http://www.newlc.com/nokia-buy-symbian-and-makes-it-a-free-open-source-platform" rel="nofollow">buying Symbian and turning it open source</a>.<br />
Given that there is <a href="http://marcoplusplus.blogspot.com/2007/05/stlport-for-symbian-os-released.html" rel="nofollow">STLPort for 9.x</a>, maybe there is some hope there, after all.</p>
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		<title>By: guenter</title>
		<link>http://pocoproject.org/blog/?p=149&#038;cpage=1#comment-389</link>
		<dc:creator>guenter</dc:creator>
		<pubDate>Tue, 01 Jul 2008 06:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://pocoproject.org/poco/blog/?p=148#comment-389</guid>
		<description>Well, Linux combined with POCO and &lt;a href=&quot;http://www.appinf.com/en/products/osp.html&quot; rel=&quot;nofollow&quot;&gt;OSP&lt;/a&gt;, as well as &lt;a href=&quot;http://webkit.org/&quot; rel=&quot;nofollow&quot;&gt;WebKit&lt;/a&gt; on top of &lt;a href=&quot;http://www.directfb.org/&quot; rel=&quot;nofollow&quot;&gt;DirectFB&lt;/a&gt; (with a POCO backend) should be a pretty powerful platform for all kinds of gadgets. Someone should do it...</description>
		<content:encoded><![CDATA[<p>Well, Linux combined with POCO and <a href="http://www.appinf.com/en/products/osp.html" rel="nofollow">OSP</a>, as well as <a href="http://webkit.org/" rel="nofollow">WebKit</a> on top of <a href="http://www.directfb.org/" rel="nofollow">DirectFB</a> (with a POCO backend) should be a pretty powerful platform for all kinds of gadgets. Someone should do it&#8230;</p>
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