Hi. I've been using BasicEvent to handle GUI events.
Things work great, until we've hooked up a volume control slider (audio volume).
When you control volume, you send a sequence of events, gradually increasing/decreasing volume.
When this happens using poco BasicEvent (synchronous, asynchronous) - tenths of threads (50-120) are getting generated and
eventually the program crashes.
Is there a way to force PoCo BasicEvent to use a single thread and to serialize all event calls? (so the same thread executes each change in volume control)?