frankmail007 wrote:Thank you so much for your prompt reply. Actually my application is running in iPhone, that's why I don't want to link whole POCO library to it. Instead I may only use a few features such as thread, timer etc so that I can write my application mainly in C++ and make it more portable.
guenter wrote:Actually, if you are linking statically (which makes absolute sense on smaller systems only running one application, like typical embedded systems and the iPhone), then this takes care of removing all the unneeded stuff. 1.3.4 will also have some compile options to remove some dependencies (e.g., the Util dependency on XML and certain logging channels). Otherwise, I guess we're pretty good at keeping things modular.
And speaking of the iPhone: I have successfully managed to build POCO for the iPhone - the hard thing was getting compiler and linker flags right. Build configuration will be in 1.3.4.
Users browsing this forum: No registered users and 6 guests