If I want to have mutiple active clients, does that mean I have to create a goup of objects of
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Another question is SocketImpl::receiveBytes called indirectly by WebSocket::receiveFrame will throw TimeoutException() (WSAETIMEDOUT)afterwards, so that WebSocketRequestHandler will be destroyed as a result.
How to avoid this kind of Timeout-caused self-destroy?
so, if you have any tips of experience on that, could you share some?