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How could I add a friend class ThreadSubPool in class Foundation_API ThreadPool? Should I copy thread.h/.cpp files from Poco to my project and edit them with my codes. How could I compile it and make Poco lib know it?
- Posts: 3
- Joined: 06 Apr 2013, 15:31
the only way to make poco know about our class is to change the poco code. it's a bad practice, though - private parts of a class are private for a reason and not meant for user access.
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- Joined: 11 Jul 2006, 16:27
- Location: United_States
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