POCO Overview Modern, powerful open source C++ class libraries for building network- and internet-based applications that run on desktop, server, mobile and embedded systems.
Doing IoT in C++ and JavaScript? Check out macchina.io, based on POCO!
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The latest stable release is 1.6.1. What's new.
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Why POCO? Makes C++ Internet-ready. Industry-proven, rock-solid code base. Written in modern, standard ANSI C++. Modular design, very few external dependencies, builds out-of-the-box. Cross-platform, available on all major platforms (and then some). Resource friendly, even on less powerful (embedded) systems. Clean, easy-to-understand code, consistent coding style, comprehensive test suite.
Become a sponsor of the POCO C++ Libraries project and help make a great open source project even better by giving back to the community.
Star Hot News
  • ESE Kongress and Meeting C++

    [2015-11-27] Meet Günter in the first week of December in Sindelfingen and Berlin, Germany. Read more...
  • Results of POCO Usage Survey

    [2015-08-26] The results of our user survey are in.
  • Release 1.6.1 Available

    [2015-08-03] Release 1.6.1 of the POCO C++ Libraries is available. This is a maintenance release, fixing some issues in 1.6.0. Upgrading is recommended.
Who Is Behind POCO?

The POCO C++ Libraries were created by Günter Obiltschnig (@obiltschnig) in 2004 and have since been extended by 100+ contributors from all over the world. The project is lead by Günter Obiltschnig and Aleksandar Fabijanic (@0x00FA).

The POCO C++ Libraries are released under the Boost Software License.
Copyright © 2006-2015 by Applied Informatics Software Engineering GmbH (Imprint).

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