POCO C++ Libraries Blog

News and discussion for the POCO Community


Merry Christmas and a Happy New Year!


POCO C++ Libraries Release 1.4.0 Available

I’m proud and happy to announce that release 1.4.0 of the POCO C++ Libraries is finally available. This is one of the biggest (with regard to new features) releases we’ve done so far. Highlights in the new release are support for Visual Studio 2010, 64-bit builds on Windows, new build configurations, Windows Embedded CE and […]


Meet Us At Austria’s Long Night Of Research

Come and meet us at Austria’s Long Night Of Research, Friday November 5. Set the sails with an iPhone in a virtual sailing regatta and win a sailing course on Lake Wörth. See a new innovative system for automatic weighing of trucks on highway bridges. Including our new Reverse HTTP technology for easy remote access.


Start Testing 1.3.7

1.3.7 will be released in the coming weeks. The release is mostly complete; depending on available time a few more of the open bugs may be fixed. One more thing will be added in the coming days – support for 64 bit builds on Windows (Visual Studio 2008) in the form of updated project files. […]


Windows CE Support Is Here

Good news for everyone looking for Windows CE support in POCO. We have created a port of the POCO C++ Libraries to Windows CE 6 based on the current 1.3.7 branch. The port should work on Windows CE 5.x as well, however, testing has only been done on a Windows CE 6 device. There are […]

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Remoting on The iPhone

Thanks to Apple’s excellent support of C++ on iPhone OS, Remoting is working fine on the iPhone, iPod Touch and iPad. The hardest thing when building a Remoting-based iPhone application is to integrate the necessary C++ libraries into the Xcode project. This article shows how to build an iPhone client that works with the Remoting-based […]


OpenSSL Session Caching

For those of you needing full support for OpenSSL session caching: NetSSL in the 1.3.7 trunk has been extended with full client- and server side session caching support. See the Context, SecureStreamSocket and HTTPSClientSession classes, as well as the testsuite for how to use it.


Embedded World

I’ll be attending Embedded World in Nürnberg, Germany next week on Tuesday and Wednesday. If you’re there and want to meet, you are welcome. Just send me a message (guenter at pocoproject.org) to set the details. Hope to see you there, Günter


5th Anniversary

Today marks the fifth anniversary of the first public release of the POCO C++ Libraries. On February 21, 2005, release 0.91.1 was uploaded to Sourceforge, as documented in the CHANGELOG. We’ve come a long way since then. Happy 5th Birthday, POCO! And a big Thank You to everyone who has contributed in all these years.


First Sponsor: Schneider Electric Buildings

I am happy to introduce the first official sponsor of the POCO C++ Libraries project: Schneider Electric Buildings (formerly TAC). They have been using POCO since 2006 in a large project in the building automation industry. Since they started using POCO as early as 2006, they have also been one of the first companies (if […]