POCO C++ Libraries Blog

News and discussion for the POCO Community


Where is embedded going

Earlier this week, I have attended Freescale Technology Forum in Orlando. The trip was well worth it, there is a lot of stuff going on in the microcontroller world. The most remarkable trend is blurring the line between 8-bit and 32-bit world – Freescale now provides hardware and software tools compatibility. A significant trend also […]


Coding Styleguide Updated

I have updated the Coding Styleguide. Not much has changed, content wise, but the whole thing should be a bit clearer now. Thanks Alex for your remarks. I recently stumbled across the Joint Strike Fighter Air Vehicle C++ Coding Standards, which have recently been declassified and made available to the public. Might be an interesting […]


The Wiki is now open!

The POCO Community Wiki is now open and ready for your contributions. Also available are various Forums and answers to frequently asked questions (more are coming soon…). Please help fill the site with some life!


Why POCO

I mean really, why Poco? Why another framework? And why in C++? Aren’t there enough frameworks around? Hasn’t everything been said and done with C++? Doesn’t everyone know by now that Java is future and C++ is dead (or at least on the deathbed) and C# is even better and … well you know what […]


Welcome to the POCO Community!

The POCO project was started in 2004 by Günter Obiltschnig. In the following years he was joined by developers from Applied Informatics and the open source community. Günter has been a fan of the open source model for many years. This led to the decision to make POCO available for free, under the Boost license. […]