POCO C++ Libraries Blog

News and discussion for the POCO Community


Meet Us At Austria’s Long Night Of Research

Come and meet us at Austria’s Long Night Of Research, Friday November 5. Set the sails with an iPhone in a virtual sailing regatta and win a sailing course on Lake Wörth. See a new innovative system for automatic weighing of trucks on highway bridges. Including our new Reverse HTTP technology for easy remote access.


OpenSSL Session Caching

For those of you needing full support for OpenSSL session caching: NetSSL in the 1.3.7 trunk has been extended with full client- and server side session caching support. See the Context, SecureStreamSocket and HTTPSClientSession classes, as well as the testsuite for how to use it.


1.3.6p2 Released!

Release 1.3.6p2 is a another patch release for 1.3.6 containing various bugfixes. Upgrading is recommended for everyone using the Crypto, NetSSL, Net and XML libraries. As always, for a complete list of changes, please see the CHANGELOG.


1.3.6p1 Released!

Release 1.3.6p1 is a patch release for 1.3.6 that fixes a few bugs introduced in 1.3.6 and earlier releases. Upgrading is recommended for everyone using the Crypto, NetSSL and XML libraries. For the maintainers of the POCO Debian package, this release allows to build POCO in “unbundled” mode, which means the system-provided zlib, pcre, expat […]


1.3.6p1 and 1.3.7

On Monday, Dec 21, we will release 1.3.6p1, which is a bugfix release only, fixing the most severe bugs in 1.3.6. There will also be an 1.3.7 release early next year, containing a few new features, most notable support for an XML pull parser based on the StAX API, as well as HTTP Digest Authentication. […]


POCO 1.3.6 Released!

I am happy to announce that 1.3.6 is now available. This release contains both bugfixes (some critical), as well as a few new features. As always, the details are in the CHANGELOG. Thanks to everyone who contributed to this release.


GLUEscript & POCO

Franky Braem, the author of GLUEscript (successor of wxJavaScript) is working on POCO Javascript scripting engine (SpiderMonkey based) library. The engine is being developed to fit into the Poco::Script sandbox project, which already has a rudimentary Lua library. I looked over the code and liked it – it sure does look like a good old Poco-style […]


New Screencasts

Last week I created two screencasts that demonstrate the Applied Informatics Remoting toolkit, which is based on POCO. Remoting allows you to easily implement network services, object-based IPC and SOAP web services in C++ by writing C++ classes with special annotations. A code generator then does all of the heavylifting. See it all in my […]


POCO, JSON, ExtJS, PDF and RowFormatter

If anyone wonders what are those recent sandbox commits about, I’ve been working on some reports recently and opted to use ExtJS in conjunction with the sandbox JSON and PDF libraries. Well, the verdict is that those two sandbox libs are actually quite stable and usable. JSON even comes with ExtJS remoting (a.k.a. Ext.Direct) support. […]


POCO on Facebook

For those of you on Facebook, there is now a POCO group.