The POCO C++ Libraries Blog


Filed under: News by alex at 03:38

After crippled-C++ Symbian, Java-only Android and Objective-C iPhone platforms, finally some companies have seen the light and came up with LiMo.

Now we just have to wait to see the first POCO phone 😉

  1. Well, Linux combined with POCO and OSP, as well as WebKit on top of DirectFB (with a POCO backend) should be a pretty powerful platform for all kinds of gadgets. Someone should do it…

    Comment by guenter on July 1, 2008, 08:44

  2. Nokia is buying Symbian and turning it open source.
    Given that there is STLPort for 9.x, maybe there is some hope there, after all.

    Comment by alex on July 8, 2008, 15:53

  3. I have just read in the latest DrDobbs (can’t find the article online) that doing C++ on the iPhone is really not such a big deal. Being completely ignorant about all things Apple (the only device I own is the Shuffle), this was rather surprising for me.

    Comment by alex on July 22, 2008, 15:52

  4. iPhone software is usually written in Objective-C. The framework you use for writing your applications (Cocoa Touch) is pretty powerful and Objective-C (especially 2.0) is a nice language. And, you can mix in C++ wherever you want (e.g., write portable application logic in C++, and only the GUI layer in Objective-C, using Cocoa Touch). From a quick glimpse at the iPhone SDK it should be easy to port POCO to the iPhone (it’s basically Mac OS X, so not much porting necessary).

    Comment by guenter on July 23, 2008, 07:51

  5. An update:

    Android has been open sourced and Open C++ for S60 is on the way.

    Comment by alex on October 21, 2008, 19:28

RSS RSS feed for comments on this post. TrackBack URI

Leave a comment