POCO C++ Libraries Blog

News and discussion for the POCO Community


Season’s Greetings

A Merry Christmas and a Happy New Year to everyone using and contributing to the POCO C++ Libraries!


1.3.6p1 Released!

Release 1.3.6p1 is a patch release for 1.3.6 that fixes a few bugs introduced in 1.3.6 and earlier releases. Upgrading is recommended for everyone using the Crypto, NetSSL and XML libraries. For the maintainers of the POCO Debian package, this release allows to build POCO in “unbundled” mode, which means the system-provided zlib, pcre, expat […]


1.3.6p1 and 1.3.7

On Monday, Dec 21, we will release 1.3.6p1, which is a bugfix release only, fixing the most severe bugs in 1.3.6. There will also be an 1.3.7 release early next year, containing a few new features, most notable support for an XML pull parser based on the StAX API, as well as HTTP Digest Authentication. […]


Samsung Bada

Samsung has released a new OS/platform for smartphones, based on C++. My initial excitement for the platform has vanished quickly, though, after looking at their introductory presentation for developers. First thing that caught my eye was “two-phase construction”. That immediately rang my alarm bells. This was followed by their explanation that they cannot use C++ […]


POCO 1.3.6 Released!

I am happy to announce that 1.3.6 is now available. This release contains both bugfixes (some critical), as well as a few new features. As always, the details are in the CHANGELOG. Thanks to everyone who contributed to this release.


GLUEscript & POCO

Franky Braem, the author of GLUEscript (successor of wxJavaScript) is working on POCO Javascript scripting engine (SpiderMonkey based) library. The engine is being developed to fit into the Poco::Script sandbox project, which already has a rudimentary Lua library. I looked over the code and liked it – it sure does look like a good old Poco-style […]


New Screencasts

Last week I created two screencasts that demonstrate the Applied Informatics Remoting toolkit, which is based on POCO. Remoting allows you to easily implement network services, object-based IPC and SOAP web services in C++ by writing C++ classes with special annotations. A code generator then does all of the heavylifting. See it all in my […]


1.3.6 Coming Next Week

If everything goes well and no serious issues come up, 1.3.6 will be released next Tuesday. Please use the time to do some more testing with the 1.3.6 branch.


C++ SOAP Web Services With Remoting

Our second screencast shows how to build a SOAP web service in C++ with Applied Informatics Remoting. The sample project shown in the screencast is based on the StockQuotes server from the Remoting in 15 Minutes webcast, so please watch that one first if you haven’t yet. Apple QuickTime or another player capable of playing […]


Remoting in 15 Minutes

Our first screencast shows how to build a simple distributed C++ application based on Applied Informatics Remoting. You’ll learn how to write the service class, how to configure and run the code generator, and how to write the client and server applications. All in just 15 minutes. Apple QuickTime or another player capable of playing […]