Overview
Features
Download
Documentation
Community
Add-Ons & Services
The POCO C++ Libraries Blog

1.3.6 Coming Next Week

Filed under: Uncategorized by guenter at 07:36

If everything goes well and no serious issues come up, 1.3.6 will be released next Tuesday. Please use the time to do some more testing with the 1.3.6 branch.

12 Comments »
  1. Great! Will be awaiting with great interest!

    Comment by Viet on November 17, 2009, 19:07

  2. Hopefully it works under OS X:)

    Comment by Nathan on November 19, 2009, 11:09

  3. > Hopefully it works under OS X:)

    It does. That’s where I’m working most of the time.

    Comment by guenter on November 19, 2009, 11:15

  4. So you are Mac lover too! Today is Sunday, I hope everything is going well and you have wonderful Sunday too!

    Comment by Viet on November 21, 2009, 23:00

  5. It doesn’t. See the forum post by someone else. If you use a couple of debug flags, that are common with debug projects in OS X poco projects crash. Works in release mode tho.

    Comment by Nathan on November 22, 2009, 10:44

  6. Okay, I changed the build settings for Mac OS X to match those used by Xcode projects. The main issue seems to be the use of -D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1 by Xcode projects. I can now successfully run and debug Xcode-built projects linked with POCO libs.

    Comment by guenter on November 22, 2009, 17:45

  7. You are the best!! Any chance of Poco making it on GitHub?

    Comment by Nathan on November 22, 2009, 19:10

  8. >Any chance of Poco making it on GitHub?

    To avoid hijacking this thread, I have posted this issue on the forum Wishlist.

    Comment by alex on November 22, 2009, 19:52

  9. Yes, git can be compared to SVN, as you did in that thread. But github is a different beast. I think people are suggesting it because Poco needs more community:

    1. Git allows community.
    2. People can fork your code, make contributions, and issue a pull request (if you approve).
    3. Get more adoption and visibilty.
    4. Probably get more revenue.

    I also think that Poco needs cleaner bug system. I would highly recommend you guys check out MongoDB. In about a year that entire project has just blown up, rapid adoption, tons of users forking and contributing bugs, and it columinated with a 4.3 million dollar funding round.

    Comment by electic on November 23, 2009, 00:27

  10. 1.3.6 still does not seem to work in os x debug mode. Use the sample ServerApplication project in an default xcode command line project.

    Call this in Application initialize method:

    ThreadPool::defaultPool().addCapacity(500);

    you get this in debug mode:

    malloc: *** error for object 0x7fff7067b500: pointer being freed was not allocated
    *** set a breakpoint in malloc_error_break to debug

    seems to work in release however…

    Comment by John on November 25, 2009, 17:07

  11. > 1.3.6 still does not seem to work in os x debug mode.

    Perhaps related to this problem?

    Comment by alex on November 25, 2009, 22:25

  12. Works for me on 10.5 and Xcode 3.1.3. Haven’t tested on 10.6 yet. In any case, finding out the correct build flags and changing build/config/Darwin shouldn’t be too hard…

    Comment by guenter on November 25, 2009, 22:29

RSS RSS feed for comments on this post. TrackBack URI

Leave a comment