POCO C++ Libraries Blog

News and discussion for the POCO Community


The Wiki Has Been Hacked

On November 1, someone hacked our Wiki. The result was that, whenever a link to the Wiki was clicked from a Google search result page, the browser would be redirected to some pr0n site. Thanks to Eric Hill and others for telling me about this. As a result of this, I have upgraded both the […]


Status Update

The weblog has been quite silent lately, mostly for the reason that we have been quite busy with various projects (using POCO, of course). A few quick updates: Alex has done some significant improvements to the Data library (he has occasionally blogged here about it). I have made some performance improvements to the XML library […]


POCO 1.3.1 is Available!

Finally (I know some of you have been waiting patiently) I am happy to announce the general availability of POCO 1.3.1. This release fixes the known bugs from 1.3.0. There are no new features in this release. Changes: Foundation, XML, Net, Util: – DynamicAny fixes for char conversions – fixed SF# 1733362: Strange timeout handling […]


1.3.1 is Coming!

1.3.1 is almost done – I just need to do a few more tests. Expect it to be ready for download on Monday or Tuesday.


Ten Reasons For POCO

Find them here. Mostly based on feedback I got from POCO users I’ve talked to.


Happy Birthday POCO Community

Today is the first birthday of the POCO Community Website. On July 11, 2006, the first post appeared on this blog. Happy birthday, and a big Thank You to everyone who contributed to POCO in the last twelve months. BTW, I’m writing this from Dallas Ft. Worth Airport, waiting for my connecting flight to San […]


Roadmap Update

I have just updated the Project Roadmap. The major change is that we’ll soon have a 1.4 release containing all the recently developed new stuff that does not quite fit into the 1.3.1 maintainance release (e.g., Event framework improvements, Data improvements, Async I/O). There will be a 1.3.1 bugfix release in the coming days, fixing […]


Coming Soon: Async I/O

During a very relaxing one hour run through the forest yesterday, I suddenly had an idea how to implement asynchronous I/O for streams and sockets in POCO with very little effort. I’m going to try my ideas out today, so you can expect to show up something in the SVN repository tomorrow – it shouldn’t […]


West Coast to East Coast

Next month I will travel to the USA to give a few POCO trainings. I will be in the San Jose area from July 12 to July 16, and in the Boston area July 17 to July 21. Since I’ve lots of time in between the training sessions, I’d like to meet up with some […]


Bug Slashing Day

Today I fixed most of the currently open bugs reported on Sourceforge. The result is in the Subversion repository and will soon become release 1.3.1. There are also improvements to the Unix build system. It is now possible to build POCO-based applications and libraries outside of the POCO_BASE directory hierarchy. To do this, you’ll have […]